Diamond Visionics features Zero Latency Entity Tracking

Vestal, NY – July 10, 2017 – Diamond Visionics’ has released GenesisRTX version 10.5.2 with technology upgrades and feature enhancements that support Diamond Visionics priority on high-fidelity and higher quality visuals. GenesisRTX 10.5.2 includes Zero Latency Entity Tracking in the Out-The-Window mode or the Non-ITAR GenesisSN EO/IR/NVG among the feature updates.
New Tracking Features such as:
• CIGI Sensor Control – Track Mode 5
• CIGI Sensor Response
• CIGI Sensor Extended Response
• CIGI Position Request – View
• CIGI Position Response – View
• Automatic LOS testing via Component Control
• Automatic Gate rendering via Component Control
• Dynamically Adjustable tracking frustum via Component Control
• Automatic View look-at entity via Component Control
• Automatic Entity look-at offset via Component Control
Normally the host implements entity tracking by querying the IG for the entities position and then sending a message to orient the camera toward the entity or render the tracking gate as an overlay. This cycle introduces latency, our GenesisRTX eliminates this by doing it automatically without the host controlling where the camera looks or gate is rendered. In addition, typical tracking uses expensive image analysis to recognize the target and determine the position on the screen. Our application efficiently and accurately calculates this from known information for an efficient solution.
Diamond Visionics Sales Manager Dan Peters states, “The GenesisRTX engine now has visibility checks built in where the tracking takes into account whether the entity is visible and can detect occlusion by any object in the scene including 2D and volumetric clouds which are necessary for the improved training troops demand today.”
Diamond Visionics, LLC is a privately held, small business based in Vestal, NY that produces cutting edge 3D visualization, image generation, and interactive source editing tools for the operational and simulation markets (GenesisRTX : GenesisIG, GenesisRDR, GenesisSN, and GenesisSDK).