GenesisRDR, which is based on JRM Technologies’ Sensor SDK and Diamond Visionics’ GenesisRTX technology, synthesizes physics-based signatures on the fly (OTF) from a single material- property encoded 3D database of terrain, cultural features, atmosphere, and targets.
Since GenesisRDR runs on the same spectral, material-property- encoded terrain and target database as is used for EO/IR wavelengths, the results are automatically fully correlated with other sensor modes (e.g. NVG, MWIR, LWIR) and GenesisIG.
GenesisRDR supports a variety of active air-to-ground and air-to-air modes including RBGM (along with EXP modes) SAR (strip map, spotlight, and scan) ISAR, Wide-Area Scan, PPI, MTI/GMTI, DBS, GBM, terrain avoidance, SSS, ASR, PVU, RWS, TWS, VS, SST, Silent, Gun Director, RAM, WACQ, VACQ, GACQ, and BACQ.
Terrain areal RCS parameters are stored in the same material data files as are used in EO/IR modeling. RF propagation is based on RADTRAN calculations, using the same atmospheric profile specification as
All GenesisRDR modes use 32-bit floating point GPU processing for signatures and atmospherics, with frame rate performance ranging from about 1 Hz for full-spectral rendering, to 60 Hz or better with a standard 8-24 bit integer frame buffer. GenesisRDR also includes a flexible API for integration into any visual system.
The Commodity Jurisdiction determination for Diamond Visionics Genesis family of software products, including Genesis IG, RTX, SDK, SN, RDR are Non-ITAR and classified as EAR99.
To find out more about GenesisRDR, please contact:
Daniel Peters, Sales Manager
Or visit: www.diamondvisionics.com